Classroom games for the projector — no student devices needed

One shared screen. Students answer out loud, you type or click their answers in yourself, and an AI scores it live. No phones, no tablets, no BYOD policy, no student accounts — just a projector or smart TV and a class that talks.

Runs on one shared screen Zero student devices No student Wi-Fi needed Works 1-on-1 or with a full class
Inside a LessonCaptain lesson

One big question, investigated: take a stance, explore the source, learn the words, argue it out, play a review game, and land with the Verdict.

One lesson, stage by stage

  1. Flight Question
  2. Briefing
    Language Toolkit
  3. Turbulence
    The Big Discussion
  4. Review Game
  5. The Verdict

How it works

  1. 1

    Pick any game below and launch it from your teacher account — no student sign-up, no app download, no Wi-Fi for the class.

  2. 2

    Project your screen so the whole class (or your one student, for 1-on-1 lessons) can see the prompt.

  3. 3

    Ask a student to answer out loud, then type or click their answer into the shared screen yourself.

  4. 4

    The AI scores it instantly and the leaderboard updates live — no per-student device is ever required.

Teaching 1-on-1? These are built for you too

A device-free game doesn't need a crowd — it needs one screen and one student willing to talk. Every game above works turn-by-turn with exactly one student on a video call: you share your screen, they answer out loud, and you type their answer in the same way you would in a classroom. There's no separate student link to send and nothing for them to install.

Frequently asked questions

Do I need student devices to run these games?
No. Every game on this page runs entirely from your projected screen or smart TV. Students answer out loud; you type or click their answers into the shared display yourself. If your students do have phones or tablets, most of these games also support an optional simultaneous per-device mode — but it's never required to play.
My classroom only has a projector and a whiteboard — will these work?
That's exactly the setup these are built for. You need one laptop or tablet connected to a projector or smart TV — nothing student-facing, no BYOD policy, no device management. Think of it as a whiteboard game where the AI generates the prompts and scores the answers for you.
Can one student answer at a time instead of the whole class racing?
Yes. You control the pace by picking who answers next, so the class plays turn-by-turn around a single shared prompt. Because there's no device-racing requirement, this same turn-based flow works for a class of any size — including exactly one student.
How is this different from just running a quiz off a slide deck?
Every prompt is generated fresh for your topic and level, and answers are scored automatically — synonyms, grammar corrections, story sentences, riddle guesses — instead of you judging right or wrong on the fly. You also get a live leaderboard and streak tracking without a spreadsheet.
Do these device-free games work for 1-on-1 online tutoring?
Yes — all ten are confirmed solo-friendly. The same "type or click their spoken answer" loop works with exactly one student on a screen-share, with no separate student device needed. See the section below for more on running LessonCaptain 1-on-1.

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